I really like the concept, you basically reversed the theme into how to sever connections haha well played! Lots of information to manage at once, but in a fun way with easy to follow instructions and smooth controls. My only complaint is that I could never find enough cupcakes…but maybe that's a skill issue.
Pretty original resource management game, with managing spoons and appetite and socialization skills. It was a neat idea.
Loved the arcade carpet vibe of the background, it really gave it a unique look that also helped make the simpler shapes of the people and food stand out against it. Good use of color to differentiate enemies, though the green circled people confused me at first when they shot me (had to go back to read the tutorial to confirm).
It was a fun little experience that shows a good understanding of mechanics, and for a 7 day game it has lots of potential! Things feel balanced and everything seemed to be working as intended, which is a good indicator that more time would have only added polish, as the concept itself was strong and on good foundations already. Very good job, can't wait to see what comes next!
I enjoyed it. You managed to fit a lot of complicated concepts in, in a short space of time. I like the idea that you have to be close to strangers to converse with them. Overall this is an interesting little game. Good Job.
Comments
I really like the concept, you basically reversed the theme into how to sever connections haha well played! Lots of information to manage at once, but in a fun way with easy to follow instructions and smooth controls. My only complaint is that I could never find enough cupcakes…but maybe that's a skill issue.
Pretty original resource management game, with managing spoons and appetite and socialization skills. It was a neat idea.
Loved the arcade carpet vibe of the background, it really gave it a unique look that also helped make the simpler shapes of the people and food stand out against it. Good use of color to differentiate enemies, though the green circled people confused me at first when they shot me (had to go back to read the tutorial to confirm).
It was a fun little experience that shows a good understanding of mechanics, and for a 7 day game it has lots of potential! Things feel balanced and everything seemed to be working as intended, which is a good indicator that more time would have only added polish, as the concept itself was strong and on good foundations already. Very good job, can't wait to see what comes next!
I enjoyed it. You managed to fit a lot of complicated concepts in, in a short space of time. I like the idea that you have to be close to strangers to converse with them. Overall this is an interesting little game. Good Job.