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A jam submission

Die GuyView game page

Use death-activated abilities to traverse and solve each laboratory.
Submitted by Dr. DDoS, masterofbanks
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Die Guy's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#123.5003.500
How Fun#133.5003.500
Overall#153.4003.400
Theme + Limitation/s (if any)#163.5003.500
Quality#253.1003.100
Audio#322.5002.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Dev Experience? (in months or days)
We had no experience whatsoever on game development until this jam

Any Limitations Used?
none

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Comments

Submitted

Ah.. the one with the 47 lookalike. It so happenes that Hitman is my favorite franchise and just like in Hitman games, you have to use your brain here. Loved it!

Submitted

Pretty good mechanics that fit the jam theme well!

However, I find the movement and jumping physics to be slippery and a little floaty which can make jumps uncomfortable.

There's also collision bugs, especially with the trails which cause me to get stuck at the respawn and unable to move, forcing me to restart the level. This bug has made level 7 unbeatable and levels 6 and 8 painful to beat.

The aesthetics are reasonable although a bit inconsistent and the music is pretty good, shame about the lack of sound effects though.

I like the mechanics where you control the respawn and create trails to use as platforms that depend on death to take advantage of, wouldn't mind seeing some more puzzle elements though.

With more polishing, bug fixes and some more content, Die Guy could be a pretty good puzzle platformer.

Developer(+1)

Thank you! I agree with all criticisms and sadly those bugs only happen in the webGL version, we really should have play tested after uploading :/

Submitted

Very creative! Music was catchy too. Nice work!

Submitted

for a first experience, i think the twists you made for platforming gameplay were very clever!

Submitted

Good game!

Submitted

I might be dumb, couldn't figure out what to do with the second level.  Cool idea to be able to move the spawn to anywhere you want! The music is great as well.

Developer(+1)

hey fisher, the intended solution involves placing your spawn while you are in the air. thanks for the compliments!

Submitted

Oh sweet, I'll try it again with that in mind!