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A jam submission

Robo LemmingView game page

Submitted by Soul Grinder (@TheSoulGrinder) — 3 days, 16 hours before the deadline
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Robo Lemming's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to restrictions#1164.3224.556
Enjoyment#1373.2683.444
Overall#1463.5053.694
Polish#1563.1623.333
Design#1643.2683.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This was a cool concept and very addictive! I also liked the art and menus, which were nicely animated. My high score was about 65. Anyways here's my playthroughif you're interested :)

Developer(+1)

Nice score!  Also I checked out and liked your video, it's the first time I saw one of my games on YouTube haha.  Was nice to see someone else playing it.

Submitted(+1)

I love the simplicity of the concept, although unfortunately I couldn't get past the first obstacle, haha

Developer(+1)

Thanks for feedback and for playing.  Sorry you couldn't get past the 1st obstacle, quite a few others have found it too harsh also.  Will look into it next time I update.  Was thinking of adding selectable difficulty settings menu on the title screen and adding more variety of obstacles, and a few other things too.  It's a work in progress lol

Submitted

That sounds great! :)

Submitted(+1)

Love it and especially the one-key control - this is what a real Nokia game would look like, great job! 💚

Developer

Thanks for nice feedback I'm glad you liked it :)

Submitted(+1)

I wish I could restart faster and the first obstacle was really hard to get past. If the difficulty curve was tuned a bit more this could be really fun!

Good attempt too and nice music!

Developer

Thanks for the feedback.  Yes I agree the restart should be a bit quicker.  Also, what music?  I only used sound effects lol

Submitted

I meant sound effects

Submitted(+1)

I died a lot, so the slow "game over" screen got pretty annoying

Developer

Nice haha and yes I will be shortening the game over screen next time I update it.

Submitted(+1)

A little too tight on timing at the very beginning. You have to be pretty exact for the first obstacle which might turn quite a few players away from the game. The smaller obstacles should be the first things the player encounters so they can get a better feel for the game. Cool idea though

Developer

Thanks for the feedback.  Older games like Manic Miner for the ZX Spectrum (which I used to love playing)  were even tighter on the timing than this, so it was a design choice to make it with this direction to give it a retro difficulty.  It was originally even tighter but I did give a bit of room for error for normal players by shortening the collision and slowing the speed of the game.  I will probably update it with a re-ordering the obstacles though, because the first obstacle doesn't really ease the player into the level.

Submitted(+1)

Kinda hard, but good :)

Submitted(+1)

Nice. I don't know how but more variety in gameplay would be nice. Still it might have been the flappy bird of 3310. Good job!

Developer(+1)

Thanks haha we can only hope to be as good as flappy bird :)   and yes I know what you mean, it does need more variety.  I will probably come back to this in a few weeks with an update .

Submitted(+1)

Cool idea!