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NoCultist

98
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A member registered Jun 05, 2017 · View creator page →

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Stylistically I dig it a lot. Character and space base (interior and exterior) are real nice. Character controls are kinda wonky and aiming at objects to interact is difficult. But for all the faults there is always a nice Bettie bot that follows your gracefully wherever you need it.
If not for problems with controls it's a pleasure to look at and even if simple the game loop has potential.
And Bettie Bot is better than Geralt's Roach.

I sure hope to work some more on it as soon as I find some time.

I'm no coward, but this thing... it scares me.
Things started so friendly and chill but extremely fast thing took turns into extremely fast territory.
Oh how much fun I had. Addicting like Flappy Bird, sell it.

So much fun. Reminded me of a simpler times when I played Space Impact on my Nokia 3310

Has been enjoyed despite or maybe because of its simplicity.

AAAaa so nice and chill. Make it bigger add some story and I'll play the hell out of it.

Interesting story, sadly crashed few times and gameplay overall is a bit clunky and does not explain well what it expects from the player. Nice art tho.

Needs a save after first fight and before the second one, beyond that it's pretty cool adventure that reminded me Sanitarium in its themes.

So nice, just needs some music and more content. It plays soooo nice I spent with it way more time than I expected.

More an experience than a game. To be honest I don't really understand why QR codes are part of it but ok.

Impossible! I didn't program in any losing conditions...
Yeah, sorry for hiding stuff like that, but to be honest if I had time to get it my way the game would be even harder XD The initial idea was that player can control framerate and every frame would consume battery charge.

Thanks, I'm sorry you didn't find anything if I continue development in the future I will make sure to give players a taste of success before throwing them into the deep water...

Thanks! I hope so too. 
The innerworkings of the shader are described by the Return of the Obra Dinn dev himself in this forum thread TigForum
His dev log is a great read even if you are not much into technical stuff.

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Just like Icarus who did not polish and debug his wings before flying too close to the sun. So meta-mythological story!

Add subtitles, I want to know the lore. It was my first time dying from being hugged by red rectangular Hattifatteners. 

I couldn't kill the boss but it's because as Michael Jackson famously said "I'm bad". Opposed to the game that is actually really cool. Dashing trolls to death is very satisfying. Would dash again.

You call this LAME? I love the production quality, everything fits so well. Could fill a little more dynamic, that's all.

Cool! The only lame thing about this game is the fact that it follows the source material. You can fly all the way to the finish. Plot is very faithful to the mythology.

Not much game, not much mythology, not that fun either. But very, very lame. Good job!

hmm... would rate but can't even play it. I'm intrigued.

Thanks, now I hate cheeseburgers.

Building for android is already an unlame amount of effort. I respect that. 

Nota, traducida por google: este tipo de juegos pueden no ser algo de lo que la gente se jacte, pero aún así son muy divertidos.

Flappy bird clone, but has a nice chill vibe and pleasant graphics. Not so lame after all.

Cool, a chill flappy fins. Astounding graphics. Far too much effort for a lame game but every bit of it is appreciated. Nice one!

Great. but X for Dash is not a good keymapping.

On running challenges star colliders should be bigger (sprites too). One star is barely visible behind metal pole.

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Thank you :) it was a challenge and I saw many people got amazing results in case of graphics so there is definitely way to work on it.

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I had FUN!

:D Very cool

Gave me flappy bird state of mind. Very cool. Too smooth fps for nokia tho. Still I enjoyed it and that's what counts.

Cool game. Idea is pretty great and execution is pretty great considering restrictions. 

Not much (I'm not into idle games cause they don't need me to play them XD) but it was a nice calm experience. Good job.

Minimalistic yet cool. I had a lot of enjoyment out of it.

Impressive. A bit fast for a nokia but still.

The working version is working perfectly. It's simple yet clever platformer with cute characters and nice gameplay. Only thing I'd work on would be to make character move with the platform when standing on it.

Enjoyment  5/5

Thank you very much :)