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Nokia'venture's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #110 | 3.578 | 4.000 |
Design | #134 | 3.466 | 3.875 |
Overall | #157 | 3.410 | 3.813 |
Enjoyment | #158 | 3.130 | 3.500 |
Adherence to restrictions | #240 | 3.466 | 3.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really loved the art and VFX used in this game, but I honestly would of enjoyed it more if you would increase the players speed a littlle bit. I liked the idea behind this as it reminded me of a CapCom game Tower of the Druga, and this looked really promising just like it. Overall though, this was an really nice game entry!
Simple on the surface, but some great mechanics here. The tile based movement with the real time enemy's kept things urgent and it became a dance to get from level to level. The risk/reward of actually using keys made it very dangerous to get sidetracked and in the end I would only enter locked rooms when I was desperate. It's a very hard game though, I could only get to the level after the other knights appear and then got swiftly taken out by something fast coming right at me lol... this was after a few dozen fails. Great entry though, had fun!
nice dungeon game! I really like the aesthetics, you did a great job with the few pixels we got here :D
Although it seems like there is smooth scrolling (?), but still a great game.
The torches are just made of a few pixels, but it's still clear that they are torches, nice!
I would love to have some awesome weapons to teach those damn cubes a lesson :D