Simple on the surface, but some great mechanics here. The tile based movement with the real time enemy's kept things urgent and it became a dance to get from level to level. The risk/reward of actually using keys made it very dangerous to get sidetracked and in the end I would only enter locked rooms when I was desperate. It's a very hard game though, I could only get to the level after the other knights appear and then got swiftly taken out by something fast coming right at me lol... this was after a few dozen fails. Great entry though, had fun!