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Buffer Me This's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Most not on theme | #17 | 1.790 | 1.923 |
Most on theme | #20 | 2.793 | 3.000 |
This game made me feel an emotion | #29 | 1.862 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Oliver Jørgensen - 4 Unity crashes during the jam
Mathias Boldsen Jensen - 2 Unity crashes during the jam
Jamie Møller Christensen - 1 Unity crashes during the jam
Casper Simon Boonen - 8 Unity crashes during the jam
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Comments
It took me some time figuring out how it works, but I really liked playing it! It feels really nice to defeat an enemy and I'm not sure if it was intentional, but when I discovered that walking is an ability (which you can also lose) I felt very smart moving around by using the recoil from the gun :D
The art was great - I knew what was good and what was bad immediately. The guns and lasers were awesome, just the controller was a bit confusing.
There is potential here. Although I died before seeing if it could happen, I was curious to see what laser and gun together would yield. The recoil on the gun seems a bit much to a point where control are a bit lost, which for a bullethell is a shame, as it lives on crisp controls. But a really good idea.
I really like it. I'm a sucker for arena shooters and shiny visuals, so this exactly what I like.
The ability queue is an interesting twist to the arena shooter genre. You could polish this and turn it into something great.
Pretty interesting, I think it really has potential for great gameplay! :-D