Me and my boyfriend played this, and it was alright.
The upgrades didn't feel unique, and everything just felt very same-y. The tank upgrades didn't feel like anything, and they always felt the exact same.
The generators felt very "one and done" You put 7 into one, then just forget about it and move on, though i will say that the creator's effects looked great! There wasn't much sense of progression, and all that would happen is that the balls would get slightly bigger, with no actual change, like color or speed.
There were a few walls, and the fact that the game was short didn't help the feeling of momentarily being stuck. Although I liked how the balls interacted, and how many there were, (it made my brain happy) they didn't really feel like gas! They just felt like orbs, which is fair.
The fact that there was just an indestructible tank in space which is ALSO a perfect insulator was pretty funny, and also loved the uncle just having argon around!
Speaking of the tank, we feel like instead of finding an indestructible tank, which was funny, we should have upgraded the tank and made it stronger, and a better insulator.
Overall, this feels like a run-of-the-mill clicker game that you see quite often, but it has potential. The basics were done quite well, and I'm excited to see how Takahiru develops! I hope they continue making games for the game jam, because it's clear that they have passion, humor, and skill.
2.3/5
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