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Goblin Gather's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Were game visuals objectively good or inventive | #1 | 5.000 | 5.000 |
Cohesiveness of game elements | #1 | 5.000 | 5.000 |
Overall | #2 | 4.000 | 4.000 |
Quality and fit of sounds and sound effects to the game | #2 | 4.000 | 4.000 |
Unexpected or surprising elements in the game | #2 | 3.000 | 3.000 |
Overall uniqueness of the game concept | #3 | 3.000 | 3.000 |
How well did the game follow the theme | #3 | 4.000 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The environment in this game is gorgeous, and I really like the characters you put in the game. The animations are super smooth, and buttery. But, those dementors were really frustrating. I had no idea that they'd kill me when they found me. I was confused when I lost the first time. The only constructive feedback I have for your game is to change up the pick up item sound effect. Since it happens a lot, it's noticeable that it's the same sound each time. Otherwise fantastic job. I would buy this game if you put some work into it, and made it into something bigger with levels or something. It's basically like bejeweled with how addicting the game play is. It speaks to the perfectionist in me with the scoring system.