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Beach Weather's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality (score low for unoriginal, high for original ideas) | #6 | 4.071 | 4.071 |
Overall | #10 | 3.964 | 3.964 |
Impression (score low for unimpressive, high for impressive) | #14 | 3.357 | 3.357 |
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry) | #15 | 4.429 | 4.429 |
Adherence (score low for poor theme implementation, high for sticking to theme) | #18 | 4.000 | 4.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It sounds like quite a few people have been stumbling when working out the controls, so I clearly didn't write the instructions on the game's page well enough. Hopefully these clarifications will help!
Fort creation is done on a grid: a fort section with battlements appears if that grid cell is completely occupied by damp sand particles. You can get there in a few ways:
The WASD keys in the bottom-left of the screen light up when that key will do something. The colour represents what will be in your bucket if you press it.
To get water, you need to be close enough to the sea level. At the beginning, this means you must be on the beach line.
The mechanics are solid. Could definitely be expanded to more.
Took me a second to understand the controls but when I did it was a lot of fun.
Pretty cool idea! The artstyle is sweet & simple.
I had a bit of trouble figuring out the controls though, like I get how to place sand & wood.
But getting a castle was tough, I seemed to get it when I just spammed the buttons.
Good job regardless!
Thanks! Yeah, the blocks form on a set grid, I could have made that a bit more clear.
Oh, did you try adding water? Water and sand in your bucket makes wet sand, it should make castle blocks instantly.
Ah those so the buttons indicate what all is mixed into a bucket. Gotcha.