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A jam submission

OLC Glitched MemoriesView game page

Entry to OLC CodeJam 2023
Submitted by tgd20 — 3 minutes, 16 seconds before the deadline
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OLC Glitched Memories's itch.io page

Results

CriteriaRankScore*Raw Score
Impression (score low for unimpressive, high for impressive)#34.4294.429
Overall#44.3934.393
Originality (score low for unoriginal, high for original ideas)#54.3574.357
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry)#194.5004.500
Adherence (score low for poor theme implementation, high for sticking to theme)#194.2864.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Really nice graphics and solid game play. In the first level, it's hard to see the inactive brain cells if they are on a black part, which confused me on how to finish the level. Also the drag mechanic could be better explained in the How section. Overall, very good

Developer

Thanks for the feedback :) I can tweak the colour of the frozen cells post-jam. I was originally thinking an actual “ice” looking graphic. What other info on the drag would you have found useful? I can look to add that too

Submitted

maybe a picture showing how to catapult, it was a bit confusing that there was already a cell and that you get to place a new cell, maybe a one cell introduction level?

Submitted (1 edit) (+1)

I had thought I left a comment for this game, but must have forgotten to click Post. This is a wonderful game, excellent concept and you build it with the PGE 2.0 which makes it even more special. Well done brilliant entry 

Developer(+1)

Thanks Johnnyg63 - I’ve been enjoying all the positive and encouraging messages you have left for everyone. Great stuff 😀😀

Submitted(+1)

Incredible.

Everything about this is amazing.  My favourite entry over all.

Developer(+1)

Thanks - great to hear you are enjoying it, and really appreciate the feedback! The sound is all driven by your PGEX 😀

Submitted(+1)

Great sfx and  very fun mechanic! 

Submitted(+1)

Wow. This was a really cool game. The music, and sound were fantastic and it was quick to pick up and play. I wish there was a fast forward button or something because the sliding took too long some times. Also it was extremely challenging so I had to play on easy, I enjoyed the design and effects. 

Note: I did have some sound issues when there was a slight collision and the pucks wouldn't bounce away from each other. A back log of sounds would play over and over making a loud cacophony of sound.

Developer(+1)

Hi - thanks very much for playing, and the feedback. We had that sound bug in testing .. and I thought I had get rid of it. I'll try again :)

And the fast forward button would be great .. I was planning on it, but ran out of time. Maybe post jam :)

Thanks again T

Developer(+1)

Hi - I just had an idea of how to add fast forward, and have done this now. So after you take a shot, a click of the mouse will run the simulation extra fast until everything stops moving. Thanks for the nudge to add this in :)

I've also fixed the sound bug + tweaked down the difficulty of the "Fair" mode .. let me know what you think, if you do check it out again

T :)

Submitted (1 edit) (+1)

That made a HUGE difference. I was able to do Fair difficulty as well. Great work,  this is a lot of fun!

Submitted(+1)

cool physics and a cool concept, love the revealing of the image underneath.

make the game play a little bit faster though please, have to wait a long time for the pugs to stop moving.

Developer

Hi - thanks very much for playing, and the feedback. I was planning to have a fast forward button .. but ran out of time. Maybe post jam :)

Thanks T :)

Developer

Hi - I just had an idea of how to add fast forward, and have done this now. So after you take a shot, a click of the mouse will run the simulation extra fast until everything stops moving. Let me know what you think, if you do check it out again

T

Submitted (1 edit) (+1)

nice, makes playing it a lot more fun. added some extra stars. 

And this time I managed to beat the hardest level.