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tgd20

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A member registered Aug 25, 2020 · View creator page →

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Thanks swatt3r - appreciate the feedback!

Thanks Jellydigger! I appreciate the feedback 😀

Edge on Windows 😀

Great work. The reviews were a really nice touch!

I'm very impressed with the quality of the output from the AI .. it was only when I read the description that I realised that is what had done. This is showing some good promise.

Nice runner game. I enjoyed the chaos of the "chain jump". If you decide to continue working on this, you might want to try and calibrate the run animation a little closer to the run speed :)

Update .. one of my kids is still playing nearly 15min later!! :)

Nicely presented game! Well done

Nice work

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We really liked the concept, and enjoyed having the ImGui dev settings too! Nice

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Ha ha .. J Blow watch out! I shouldn't admit it, but I only played the Witness once (I'm sure this confession will make me instantly thrown out of the OLC community)

Great work.. really nice how the different hazard types build up over time :)

Well done on getting online multiplayer in a jam! :)

Stretching the theme, but soundtrack 3 is excellent. Well done :)

Loving the clean vectors

Good fun .. and I'm very impressed that you did this in PGE Tinker! :)

A nice entry. Using the boxes to reduce speed was an excellent idea, as it leads directly into the main objective of getting to school on time! Well done!

Good fun and you are definitely correct that I didn't get past impossible difficulty level :)

Fun idea.. and I agree with the other comments that this could be a great puzzle game and coding tutor to boot! Well done :)

Really enjoyed this .. felt like a Nintendo game and watch. Finished Sunday, and earned kudos from one of my kids for doing so :)

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Interesting comment re the animations .. I didn't even notice, which means that you used that limitation well :) It just felt like a fun aesthetic :)

Good fun games! :)

Rating codejam games with one of my kids .. and a big shout from them of "this is incredible". I turned around to see a Hamster Planet GP!! Well done :)

love the parallax! I would like a bit more time before the devil catches me at the beginning :)

Great graphics, and I love the isometric viewpoint :)

Sadly, I couldn't get this to work. Do let me know if you get the emscripten build to work, and I'll check it out again! :)

Love the intro. Great fun, and draws you straight it! And bonus RSI!! :)

Really enjoyed this. Very pleased I found an auto-clicker on this PC!!! :)

Great work. Really like the shader effects, and nice touches such as the "dual use" timer. If you plan to develop further, I would love some sound effects as you switch blocks. The layout of the level would probably benefit from some "de-randomising" too (ironically!) :)

A fun game, and an excellent tutorial. I like the jokes that you've included. Well done.

Nice game. It's almost like "reverse golf" in that you are specifying where the "ball" is, then the player is going to that. Great that you had time to add more food types. I couldn't hear any sounds on my PC, so would be great to add them if you have time in the future - it would really add to the atmosphere.

I heard this was super difficult, and the rumours were not wrong! Great concept though. I particularly like the 3d effect of the drone. Did you consider adding mouse controls? Also, if you are thinking of expanding this further, consider whether you could move to a 3d perspective; eg, do you remember Virus/Zarch on the Archimedes :)

Nicely done, and great link to the theme :)

Fun concept, with potential with some extra balancing. I really enjoyed the "extras" that you crammed in, including the character generation :)

Nice concept and well presented. Thanks! :)

I am changed as a human!! I definitely need to install an auto key-clicker. Really like the hats :)

Definitely the most leftfield interpretation of the theme!! Graphics and aesthetics looking really nice :)
(sfx weren't working on my PC .. but, for once, I was perhaps pleased about this given what they might have been!)

Thanks uu-kk! Pleased to hear you enjoyed it, and appreciate the feedback. How many daemon did you find, and did you earn your ticket home? 😀

Hi MaGetzUb, thanks for the feedback - appreciated, and I’m glad you enjoyed the game. Yes - I built a custom renderer for the PGE that does dynamic lighting (normal mapping) plus a final shader to do the CRT effect. I put together a demo for Dragoneye on Discord; I’ll tag you to the post in case you are interested in checking it out. T

Thanks Alienturnedhuman - appreciate the feedback! 😀