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One Button Dungeon updated! (again!)

A topic by code.ama created Jun 14, 2020 Views: 77
Viewing posts 1 to 1
Submitted

Hi all!

As someone had already pointed out, the minion switch while summoning was sometimes difficult to control: I've tried to re-implement it in a smoother way. I hope it's more gamer-friendly now!

Also, I've used a combination with heroes speed to add some spice to the difficulty curve.

Looking forward to reading your feedbacks! :)