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A jam submission

Dye SiegeView game page

Destroy enemy castle before they can destroy yours. Tune your color-magic to counter enemy.
Submitted by Kohan — 6 hours, 55 minutes before the deadline
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Dye Siege's itch.io page

Results

CriteriaRankScore*Raw Score
Theme / Rules#24.6254.625
Overall#34.1884.188
Gameplay#64.0004.000
Musics / Sounds#83.6253.625
Graphisms#113.8133.813

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Amazing art! Really cool concept!

Submitted

WOW! Beautiful pixelart, great concept and addictive gameplay.

Submitted

Took me a few tries to get the hang of it...learning the color combos without stalling and wasting a bunch of time. I eventually prevailed though! I thought the concept was really unique, art and music/sounds created a good atmosphere. If it weren't for the dang 60 second limit, I would've enjoyed this more. But then again I'm sure it helps create that urgency. Well done!

Submitted

REAL COOL I LOVE IT !

Submitted

Good and funny Game

Submitted

Really great game. I just had an issue thinking in CMYK not in RGB haha. Clever idea

Submitted

This is a really clever idea. Took me a few playthroughs to figure out what I was doing but its a really clever little puzzler.

Submitted (1 edit)

It's a great concept and a great game! BUT! It has a game-breaking bug... the enemy's shields "regenerate". Basically you can see them go away but next time you shoot at the enemy the shield is back so you can't really win. :(
But don't let that "discourage" you! It was still a very great game! I really liked it.

Developer (1 edit)

Hey, thanks for playing.  I'm glad you enjoyed it.
As for the shields, it's not a bug - there are available 7 colors in total - every time there are 6 shields, each one of different color - the player's task is to use the "7th" color which isn't present in enemy shields. So basically every turn there is only one correct color you can use to hit enemy. Unless I misunderstood you and there is some bug I don't know about. Anyways, thanks for pointing out, I will clarify that in game's description.

Submitted

Ah yes! Now I understand it. Fun game. I liked the laser thingie that kills your wizard if you fail, but I think it would've been cool if the enemy wizard also gets destroyed by the laser if he fails.