Just FYI, I played this game on my random-free-Itch-game show: https://youtu.be/9Tq7_xPLavA
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Planet Saver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #10 | 3.158 | 3.158 |
Overall | #22 | 2.947 | 2.947 |
Humor | #24 | 2.211 | 2.211 |
Theme | #31 | 2.474 | 2.474 |
Graphics | #32 | 2.579 | 2.579 |
Audio | #32 | 2.053 | 2.053 |
Mood | #35 | 2.211 | 2.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code
https://github.com/Goel25/PlanetSaver
Tools used
Unity, Piskel, Kenny Assets
Comments
Nice little game with exploration of panspermia hypothesis :)
Despite being simple, it is really challenging and fun to play. Good work! ;)
Sweet little game. Even had a nice difficulty curve to it. I also found myself just shooting the trees at full power, perhaps if there was some gravity to the planets it would be more fun to shoot slitghly less charged trees and see how they orbit the planet before landing on it :P.
The game is fun, and I like how the difficulty increases as you progress. I would appreciate more variety, but this is a decent game. :^)
Very interesting mechanics, I am curious about a story backig up this scenario. How can I see how many trees are left? It seems that the best strategy sometimes is just to shot straight up and hit a planet many screens away.
In the bottom left, you should see your score and how many trees you have left. Try full-screening the game. Sadly, I didn't really have time to come up with a story (I just added on in the desc of the game), but I'll try to do one next jam. I do know about the "cheat", but it's not really that much of a cheat as your score isn't how high up you are, but how many planets you've saved. Although it still is easier to not really have to aim. Thanks for the feedback!
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