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A jam submission

Mark to EscapeView game page

Mark route to escape for disoriented people lost in the maze
Submitted by Igor Khotin (@chaostarter) — 6 minutes before the deadline
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Mark to Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#133.2353.235
Theme#143.5883.588
Fun#182.8822.882
Audio#282.2942.294
Humor#292.1182.118
Mood#292.4122.412
Graphics#342.5292.529

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code
https://github.com/invider/mark-to-escape

Tools used
vim, chromium, bfxr

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Comments

Submitted(+1)

This feels like a classic NES puzzle game!  Great work.  If you continue working on this, my recommendation is to add more variety and colors to the tileset.

Jam Judge(+2)

Weirdly challenging game! I included it in my Open Jam compilation video series, if you’d like to take a look. :)

Submitted(+1)

That last level had me scratching my head for the longest time, and then it turned out to be so simple!

Graphics and sound are pretty basic (sounds were actually a bit annoying in the long run) but the gameplay works, even if some of the levels are a bit long winded. Very nice take on the Lemmings formula.

Submitted(+1)

Good game, I wish there was a speed up button (not the same as a skip level), so I wouldn't have to wait for them to walk very slowly, as there ended up being a lot of downtime. Great job though for the time constraints!

(+1)

Really great interpretation of the theme. I liked it, but again....I like pretty much every puzzle/thinking game haha. Great job :)

For some reason I thought the confused people would hurt me if I stand in their way, glad to see they didn't (I still don't know why I thought they would xD).

Submitted(+1)

Nice idea and gret integration of the leave a mark theme. It took me some time to understand the mechanics and to learn how the exit looks like, then the first few levels were very easy. Probably the puzzles might me more fun if the rooms where smaller, especially in the first level there was a lot of space without a funtion.

Submitted

The game wasn't working for me, I tried using mouse and every key on the keyboard, only thing responsive was the fullscreen button, I won't rate it though for now [incase I'm missing something] :P