You can do it by right clicking. My bad for not explaining that.
Mayuso
Creator of
Recent community posts
Really REALLY impressive.
I liked the ambientation a lot and the sounds of the sea/ship are a really cool addition, reminded me of the Patrician saga. The "chat system" also reminded me of the Mount&Blade series. Make a difference was a nice dejavu for me xD I love it even thought I lost all my money trying to bribe the guards and had to go on a trading journey hahaha.
On the other hand, I'd say controls of the ship need some work, I got stuck a few times, not sure if that was my fault though, I am really bad at lerarning new controls. But don't worry, this is just a tiny rough edge in a really good game.
Really cool mechanics. I struggled in the third level but that's just because I am really bad at platformers and specially at learning new mechanics fast hahaha.
I would have used the up arrow key to jump and probably added a and d to also move left and right, but that's totally subjective and a tiny detail.
Although the creator and I are Spanish, let me try and post this in English as other people might find it useful:
First of all, congratulations, this is a really solid game for such a short development time. Amazing job :) But I have a couple questions, if you don't mind.
I have created a couple games using Unity and LibGDX, but all of them 2D. I would love to make a little 3D game soon, mainly to learn and experiment. Can you please comment on the technologies used for this game?
You mentioned you used Unity, but how did you create the car 3D model, for example? Did you use any specific software? Or can Unity also be used to create these models and add them to the Scene?
Thank you for sharing the game.