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Final Bastion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Art | #2 | 4.082 | 4.385 |
Audio | #3 | 3.795 | 4.077 |
Fun | #3 | 3.652 | 3.923 |
Mood | #3 | 3.652 | 3.923 |
Overall | #4 | 3.867 | 4.154 |
Theme | #4 | 4.010 | 4.308 |
Humor | #15 | 1.862 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code
https://github.com/themangomago/FinalBastion-OpenJam2019
Tools used
- Godot Engine 3.1.1
- LibreSprite
- JFXR
- Audacity
Developed on Linux Mint :)
Your website
https://magodev.itch.io/
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Comments
Way to go! Exactly like that looks for me a great godot game. Cool gui, great effects and good tutorial. Congratulations on the great game.
Wow, this game is incredibly polished! This is just a really impressive game jam entry. The gameplay is fun, the art is intriguing, and the audio is on point. You even included a tutorial (which was much needed) that easily explains the game mechanics. Just an overall great entry, well done!
My favorite game so far, it is really well polished, really great job !
This game is fun! It took me a while to figure out exactly how combining things worked (though this might be my fault for accidentally skipping a tutorial screen) but after that, it was good. If I had to give a bit of criticism, though, the music, while cinematic and thematic, got a little annoying after about ten minutes.
BTW, my high score is 40%, not to brag or anything.
The graphics are really good. Gameplay was a little hard to understand in the beginning, but after I got used to it, it was really fun. The game has a great mood, you try hard to not lose any people. I only saved 35% in the end :/
Great game design.. I love the art!