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Space Express's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Humor | #1 | 2.850 | 2.850 |
Graphics/Art | #1 | 4.300 | 4.300 |
Audio | #2 | 3.850 | 3.850 |
Overall | #3 | 3.900 | 3.900 |
Fun | #4 | 3.600 | 3.600 |
Mood | #4 | 3.550 | 3.550 |
Theme | #5 | 3.950 | 3.950 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great job overall. Fun game, fantastic visuals, sound, and overall vibe! Also the instructions are well done and provide the right amount of detail. Suggestions: add a clear objective and a clear ending. Other than keeping the few stats in balance, I wasn't sure what I was progressing towards. Regardless, with only minor added work you've got a strong game!
Source code
https://github.com/topy72/Open-Jam-2019
Tools used
If not specified, tools are open source
Game engine :
Godot
Vector graphics :
Affinity Designer (proprietary)
Gravit Designer (proprietary)
Inkscape
Image editing :
GIMP
Audio :
Audacity
LMMS
SFXR
Developed under Ubuntu 18.04 LTS
Your website
http://www.clementorlandini.fr
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Comments
The graphics, the animations and the gameplay are very cool. For me personally it starts too fast and at the beginning you are overtaxed very fast. But it's a well done game. I played the Android version.
Thanks for the feedback ! Sure the game needs some more testing and tweaking but I think it works well like that for now !
Stressful but fun :)
Sound, music, and art were good all around.
Thanks for the feedback ! It's really appreciated
Difficult and addicting. It would be nice to see more event types.
Indeed ! We thought about for example space rats that could invade your ship and kill some of the crew ! They'd be present in certain events (so you go to the mechanic and you leave with rats)
I liked the fact that almost everything was animated, it definitely shows well. Music was also really fun and set the space mood. Mechanics were really thorough and well thoughtout.
Overall an awesome game!
Thanks for the feedback, we're glad you liked it !
Really cool game! I think if you tweaked a bit the randomness of the options based on the player's current state it would make it even better. I've played a few times and once got an unlucky sequence of 5+ bad events that killed me. You could perhaps check if the player has low life, for example, and show a healing option with a smaller duration the next time the menu comes on so that the player gets to stay alive, but only if he/she is quick enough.
I agree, the event spawning system could be less random and more procedural. Glad you liked it, thanks for the feedback !
I quite like this game, but the randomness is kind of annoying. It is quite fun however, but mostly for short play sessions while on the go (I guess that's why it's advertised as primarily for Android). Good job!
Thanks for the feedback ! We were really not sure about randomness in our game. We did some testing and tried to tweak randomness to be just the right amount, I guess for a finished version an extensive period of testing would be a good idea
Neat game. I love the simplicity of the game loop and yet it was pretty addictive. Art was really well done and fit the theme of the game very well. I never did seem to get repair options whenever I needed them, but such is the way of random events I suppose. Great job!
Thanks for the feedback ! Events are indeed completely random and have the same chance to happen so, bad luck :p