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Game Boy games

A topic by Baŝto created Sep 25, 2019 Views: 236 Replies: 3
Viewing posts 1 to 4

How would developing a game for Game Boy ™ with http://gbdk.sourceforge.net/ or https://github.com/rednex/rgbds count?

This would give OSKarma for the engine and creative commons assets when I use some.

But how do FLOSS emulators count, is it then created using an open platform, is it running on one? After all, I don’t think it’s more locked done than my Intel CPU.

Jam Host

That counts, absolutely!  

I used Gameboy-online (an open source html5 emulator) last year to run my gameboy entry (made with gbdk) on the web

https://github.com/taisel/GameBoy-Online I used that too, it’s great. It does not need many changes to autostart a rom.