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Slime Masters - OpenArtsSummerGameJam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story/Narrative | #3 | 3.389 | 3.389 |
Overall | #5 | 3.611 | 3.611 |
Audio | #5 | 3.556 | 3.556 |
Overall | #5 | 3.511 | 3.511 |
Visuals | #6 | 3.611 | 3.611 |
Gameplay | #7 | 3.389 | 3.389 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good job!
Not the type of game I'm used to play, but I have to admit that it's very addictive! I like the retro vibe, good job!
Thanks, we are glad you had fun.
Very cool game with interesting mechanics especially the color change of the slimes which influences your damage. Really good work!
started to play this game for fun , but then i realised i could save my game and continue to play the next day ... Awesome!!!! , game very hard on the beginning but as you get more upgrades and get stronger you can buy new upgrades. i played alot and had much fun. very nice game , i loved the intro and the music!! :D
We are glad you had fun! Thanks for the review.
Happy to here you like our game. I'm also glad you liked the intro, me and my teammates worked hard on it: He wrote the story, i made the intro
It's really fun but I think the upgrades are not impactful enough. Except for a few. The begining is too slow but once I reach level 7 I'm having a LOT of fun. There's a big difficulty spike in my opinion at that level. It goes from being too easy and slow from level 1-6 to hard enough at level 7. I had a lot of fun, love the fact that I don't die in one hit too ;). Good job !
I'm glad you had fun! Yes, some upgrades are better than others. We would have loved to add more content like a second character and more variety of slimes but with the limited time remaining before the due date we could not.
Still, we are proud of the result. :)
Thanks for playing and for the feedback.