Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Of Rebels and LoyalistsView project page

A miniatures game with asymmetric command systems for fighting the AWI.
Submitted by xccam — 3 hours, 34 minutes before the deadline
Add to collection

Play game

Of Rebels and Loyalists's itch.io page

Results

CriteriaRankScore*Raw Score
Design#143.3003.300
Adherence to the Theme#143.7003.700
Originality#183.4003.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

The different resource pools for both sides is an excellent idea!

Submitted

I really like the format of the activation pools for rebels vs loyalists, and how the loyalist activation and attacking pools draw from the same resource (but is also typically slightly better than the roll a rebel gets on average thanks to being limited to 2-6).

Submitted

While there are some moments of confusing wording, this game looks like a ton of fun, and the idea of using cards for one side and dice for the other is something I'm surprised I was surprised by. Great work, if needing a bit of polish!

Developer

I might try to polish it afterwards, thanks for the comment!

Submitted (1 edit)

Mate, do you know why they call it the Imperial system of measurement?  Cause the Wargame Empire decrees it!   Just kidding... love the idea and such a neat idea to have a different mechanic for both sides (cards vs dice)! 

Developer

Haha thanks. I would normally go for "base widths" for movement, but that would require evenly based armies. Settled on wanting 150cmx100cm battlefield so went for cms