Glad you liked it! That sounds like an awesome session.
ToothyBightGames
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I've been looking to try and submit my TTRPG Emiror to bundles, but I'm not sure where the best place is to monitor for bundle submission requests. I missed the Ukranian TTRPG bundle call, and the Necrosoft Ukranian bundle call wasn't visible on the Itch forum at the time either when I looked for other bundle requests. Is there another website or specifically keyword I should be looking for to make sure I don't miss future submission calls?
I was definitely considering having it just be cyberspace-based, but I just got off of a Ghost in the Shell binge of the newest series and really wanted to include the physical battlefield as well. I really like the idea of just playing a literal chess game on the other board, though, and using piece capture to activate the programs!
Thanks for the feedback!
- Objective deployment: Yep! Each Company player has 4 Objectives (a mix of physical and Interweb depending on the faction they chose), and deploys them after everyone finishes deploying units
- Hack attacks: Yeah, these are a special type of shooting attack, and can be made on the physical battlefield or the Interweb (where they are the only attack allowed)
- Dying in real life: Exactly! My thought is that it was the unit's "ghost" surviving; A unit can choose to kill off one of their Avatars rather than dying from a wound on the physical battlefield though, so it's probably not the optimal move unless the Interweb avatar is in a prime position for mayhem while the physical unit's effectiveness is not worth keeping.
Oh man, the theme and individual win conditions are fantastic! Unfortunately, the rest looks quite incomplete:
- It looks like some elements like the Scientist and General abilities are missing, and I'm not sure what others do (Like the Pedestrian Weapon Ingenuity or Dodgeroll)
- It seems like the Kaiju can eat lots of NPCs (which is awesome), but how many start on the map apart from the players?
- How far do units move? I'm guessing equal to their die roll?
- It looks like Pedestrians can use weapons, but I can't find any rules outlining what the weapons actually are.
However, the underlying idea is still really strong and the asymmetric focus is fantastic, so I think this just needs a bit of polish to be outstanding!