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A jam submission

TEMPORALView project page

A Time-Bending 28mm Miniatures Skirmish Game
Submitted by Groovy Dad Games (@GroovyDadGames) — 21 hours, 21 minutes before the deadline
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TEMPORAL's itch.io page

Results

CriteriaRankScore*Raw Score
Concept & Originality#24.2944.294
Mechanics & Clarity#73.4713.471
Overall#83.6083.608
Adherence to the Theme#133.0593.059

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

To be honest this seems more like a game you wanted to make rather than an attempt to meet the theme. It's not a bad game, though I think it's going to be more complicated than I tend to prefer. That and the whole die roll against a die roll thing.

Submitted

These time travel mechanics seem super cool!

Developer

Thanks! I appreciate it.

Submitted(+1)

I understand that once the charges run out, they are gone.
I love time travel. This has some interesting mechanics but I wonder if they make the game too hard to keep track of what happens.

I wonder if it could be possible to implement some kind of Tenet stuff, some of the units moving forward and the others backward.

Developer(+1)

Thanks for the comments. I was worried it might get a bit "fiddley" but my son and I played several games and it was surprisingly easy to track charges, wounds, start/end points, etc. I think because there are only three units on each side it was manageable. 

And yes, I was trying to think of ways to pull of the Tenet "temporal pincer" but just couldn't crack it and keep things simple!

Submitted

I understand that once the charges run out, they are gone.
I love time travel. This has some interesting mechanics but I wonder if they make the game too hard to keep track of what happens.

I wonder if it could be possible to implement some kind of Tenet stuff, some of the units moving forward and the others backward.