Day One - Outline, Concept Art, References
(My son helped me with the last one) haha my little helper.
Bloop looks cool! My idea is similar to yours but it is more like time pressure/stealthy puzzle kind of game. You start with big piranha looking fish which slowly loses its pigment and has to eat smaller fish to keep its color or it becomes black and dies. It also has to keep out of the bigger fish who also have a light and can see from a far rushing towards player and doing an instant kill :D You can hide under the seaweeds and wait for the fish to pass you... Here is a screenshot of the start of the first scene.
P.S. My pixel art sucks :D.
Thanks! I also included some upgrades of speed, damage taken and maximum health. You collect fish and buy upgrades which has incrementally increasing price. The game is very hard and probably I will create only 4-5 levels for now. Also have added a jelly fish enemy and currently working on mad corals enemy which acts like spikes turning on and off over time :D This is my first game jam and I am really excited to take part in it.