Hi! I'm new to the gamejam world in general--apologies if this has been asked before, but:
What is the spirit/culture of how much music we might make in this jam? Is the three minute more of a general floor and the maximum is unlimited? I guess what I'd like to know, what is a good time frame that isn't too exhaustive? I'm thinking about a concept and it might call for ten minutes, for example. Would that be too much? I understand there is a wide-range of experience and, as far as composers, we all have our own strengths/weaknesses in terms of length and quality which we wrestle with uniquely.