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Time Zones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity – How well and creatively are time-based mechanics used? | #1 | 4.000 | 4.000 |
Game Feel – How satisfying are the time-based mechanics to use? | #2 | 3.714 | 3.714 |
Learnability – How easily can the time-based mechanics be learned? | #4 | 3.571 | 3.571 |
Polish – How polished does the game appear? | #4 | 3.286 | 3.286 |
Audio – How well do the audio elements complement the time-based elements? | #6 | 2.714 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool concept but the execution felt a bit lacking.
The controls were good and the sound design fits the game , the only thing I had a problem with is that I sometimes died right before touching a spike , not sure if their hitboxes are too big.
Great use of the theme btw I liked time slowing down and speeding up , maybe its just me but the game gives off a super mario type vibe which is nice.
Yeah, the spike hitboxes are the exact size of the sprites, though it didn't occur to me this could be a problem.