My game have horrible performance issues essentially a snowball effect from the .net console being slow when doing lots of updates. So i had to write my own slightly better in wpf (still horrible)
I have thus started console implementation in unity and the current performance is insane in comparison since unity know how draw stuff in a sane way.
Could i update the project with the faster console implementation or would that count as an update.
The game/console is dissconnected and the game logic is in scripts i wont touch.