Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Alchemy ++ (Alpha)View game page

Forget about Alchemy! Welcome to the new Alchemy!
Submitted by Bluebooo904 — 4 hours, 10 minutes before the deadline
Add to collection

Play game

Alchemy ++ (Alpha)'s itch.io page

Results

CriteriaRankScore*Raw Score
Has main menu, exit screen, and controls screen#64.4784.750
There are win/lose conditions#73.6533.875
Must be submitted as a packaged game#84.3604.625
Relates to theme#93.3003.500
Overall#93.7243.950
Has a minimum play time of 5 minutes#112.8283.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Oh this was a fun puzzle. I love all the potion affects, and I'm kinda curious what the one friendly robot is for.

I look forward to seeing the full game, when you complete it.

Submitted(+1)

Oh this was a fun puzzle. I love all the potion affects, and I'm kinda curious what the one friendly robot is for.

I look forward to seeing the full game, when you complete it.

Submitted(+1)

Great start, wish there was more. Were the invisible borders intentional or just a bug?

Developer

intentional. A play on the invisible walls of games. It’s why you can make them visible with the wireframe potion or even destroy them and move them.

Submitted

I just kept spamming the throw potion button to find where the potions went "through" the mesh and then jumped through.

Developer

that works. No clipping them works too or removing gravity. Kind of wanted multiple ways to achieve things