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Bluebooo904

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A member registered Mar 14, 2024 · View creator page →

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I'm only taking off a star on sound, but I'm overall really impressed with the implementation. The three trials were all really challenging and I won't lie I almost gave up by the second one lol. But this is just the kind of unique puzzles I was hoping to see someone make and its really cool. I think I got lucky with completing them myself so I would love to see if there is a more consistent way to complete the trials.

I'm only taking off a star on sound, but I'm overall really impressed with the implementation. The three trials were all really challenging and I won't lie I almost gave up by the second one lol. But this is just the kind of unique puzzles I was hoping to see someone make and its really cool. I think I got lucky with completing them myself so I would love to see if there is a more consistent way to complete the trials.

I enjoyed this game a lot! Its a unique idea and a good implementation of the template.  I think if you spruce it up a little bit this could be a pretty great portfolio piece. Would love to see more of what all objects you created and used for this as in this small amount of time that is pretty impressive to do by yourself!

that works. No clipping them works too or removing gravity. Kind of wanted multiple ways to achieve things

intentional. A play on the invisible walls of games. It’s why you can make them visible with the wireframe potion or even destroy them and move them.

that is great feedback though! I’m sure you aren’t alone in those feelings. It’s probably very similar to people who dislike the sound of chewing. I always want any game I make to be as accessible to everyone as possible. So I’ll keep that in mind if I ever do a whispering kind of effect again.

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thanks for your feedback! I appreciate you checking out the game. I was definitely pressed on time and didn’t get to explain the wall mechanic fully unfortunately. I may update the game once the jam is over with to fix a few bugs and improve on some of the mechanics and story. If you have any other feedback I’d love to hear it. It really helps me to improve 🙂

Also if you want story details I can tell you. Not the most complex story though.

thanks for the feedback! All good points for me to keep in mind in the future. I think the whispering you’re talking about is the Latin coming from the hearts, if that’s not it let me know and I’ll see if there is another way I can fix that in the future. 

Lighting could definitely use some work in hindsight. I keep my monitor very bright so I probably didn’t notice how dark some areas were at times. Also the wall glitch is something I found a solution for after the jam’s time was up unfortunately. The exit door is colored a dark red but maybe marking it white or giving and exit sign would make more sense.

Thanks again for your feedback and if you have any more feedback please let me know. It really helps me to improve 🙂