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A jam submission

ParkourView game page

Parkour in the dead of Space
Submitted by TheOneWhoWill — 3 hours, 39 minutes before the deadline
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Parkour's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#43.7503.750
Visuals#43.5003.500
Overall#43.4533.453
Originality#83.2503.250
Ease of Use#103.3133.313

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source Code
https://drive.google.com/file/d/1OHqjCSBDVUxGmboP2kqnW_rLguoXo9_u/view?usp=sharing

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Comments

(+1)

This is nice considering the time given. The physics are a little weird but I like the UI.

Developer

Thank you, appreciate the feedback

Submitted

Oof... the physics seems a little funky, but that's not a huge issue, just took more adjustment from me because I'm not used to the decreased responsiveness/increased momentum from the player. Collisions are odd though, with the moving piece on the third level. The visuals aren't bad, but I would've expected a little more given Unity's rendering and graphics tools. Good thinking to put a quit button at least. 

Developer

Yeah, I noticed something was going wrong but couldn't figure it out. I think it has to do how unity handles movement through force and position changes.