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A jam submission

IshingView game page

Fish your way to a private island!
Submitted by GingerBradMan — 4 hours, 1 minute before the deadline
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Ishing's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#14.6324.632
Technical Excellence#24.0004.000
Overall#24.0394.039
Fun-ness#23.8953.895
Creativity#43.6323.632

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Does your game use third-party assets?
No, I did not use third-party assets.

Please enter a link to your game's public repository.
https://github.com/gingerbradman/Ishing

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Comments

Little silly that you could fish on dry land, but otherwise very chill and fun stardew-fishing in a can.

first of all, GREAT GRAPHICS!! the graphics is the first thing that really stood out to me!

The music is also very fitting for the relaxed feel of the game as well

The game fits the theme very well!

Notes:

1. Did I say I really liked the graphics??

2. the gameplay is simple and very direct, took me a few tries to understand how to catch on the fish with pulsing the space bar, but it's very easy to figure it out even without reading the tutorial.

3. I think there would be a few things that I would appreciate to see in terms of the game's feedback to the user:

a) letting me know when I've caught/couldn't catch a fish with a quick text (like a "congrats!" or "too bad!")

b) letting me know that my fish box is full with a warning

c) do the fishes sell for different prices at different island? if not, I feel that maybe we can have the price of the fish to be part of the fish's name?


Ideas for future changes to gameplay:

Since the game was meant to be chill, I think it achieved what it's trying to do.

Here's some ideas to add to the gameplay that I can think of:

Have some kind of count down timer/time limit, and if so, it would be great if we can release a fish, in the same spot where the sell button is. If the boat is next to a shop, it's a sell button, otherwise, it's a release fish button. That way the player will have to strategize if it's worth sailing all the way back to the shop to sell the fish, or just dump it and fish for something else.

Submitted

Soooo chill! The music, sounds, sprites, and background assets are very nicely stylized, cohesive, and calming. I really appreciate how you did the buy/sell setup, which is actually a really intuitive use of ui without the time cost necessary to make an extra ui screen! Pizza island’s swaying grass is a nice touch haha. I also love the easter eggs like how the pizza island gives pizza fish and the lava island gives devil fish. A lovely little game!

Submitted

It's so relaxing! Very nice use of sound effects and music to create the calm atmosphere! I think my one suggestion is it possible to add something that shows a catalogue of fish that has been discovered or has yet to be discovered by each island? I think that would be a good enhancement since right now I don't have anything pointing me to try fishing at other islands if I find one with a relatively expensive fish. Good job!

Submitted(+1)

10/10 - A heartwarming tale about a sentient boat's blood lust for anchovies.

But seriously, nice art, good music, lots to discover. Well done, relaxing game.