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POLYGONAL CHAOS's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1AdcJirydeiAbIFfyVPChcvio39th9KXRck1uDXifVxM/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
GearGrind is a game about expanding and upgrading your ship to fight and annihilate monsters. The action takes place on a massive arena and the player has to learn how to manage resources and space on the ship to create the deadliest and most efficient weapon. The player has to protect the core of the ship at all costs to stay alive.
Controls:
Hold Mouse Button 2 - Control camera
Mouse Button 1 - Select ship move direction
Key 1 - Place tiles
Mouse Button 1 - Place structure
Mouse Button 1 - Remove structure
Please explain how your game fits the theme:
The ship is a moving weapon
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Comments
Your game has been disqualified for including a game design document which seems unrelated to your actual game
I really liked this submission. Simple gameplay loop, sfx, and graphics. It does feel similar to one of Dani's game jam videos, but that's not a bad thing. Good work!