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A jam submission

Aletheia’s GunView game page

Submitted by EvnSparks, Neas0382, Tako0275, qinoir, bikikkii — 21 hours, 48 minutes before the deadline
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Aletheia’s Gun's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1I--Pcy4zIODPmXPfO7TcVkERmV8tRgJQbnIN7tBSGdk/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
YES

Is your game set to public on itch.io so we can see it?
YES

Summarise your game!
Aletheia’s gun prominently uses a point and click mechanic with one keyboard control to switch realities. Players will be expected to examine the crime scene and talk to witnesses/suspects to collect evidence and clues. The player is challenged to uncover the truth at their own pace by finding paths to get the evidence through switching between reality and “Aletheia” and pointing out contradictions in witness testimonies with correct evidence. Once enough evidence is acquired they must use the evidence to paint the whole picture whilst picking the correct suspect and breaking the suspect's alibi.

Please explain how your game fits the theme:
‘Weapon’ Interpretation - Instead of a traditional gun or sword, the player’s weapon is their mind—specifically, their ability to uncover hidden truths and reconstruct destroyed evidence via the realm Aletheia.

In the context of an investigation this allows certain lines of logic to be followed to completion where in reality they would have otherwise been stopped or unable to be followed if the evidence was tampered or destroyed. Thus allowing the player to uniquely bring justice where otherwise suspects would have gotten away.

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Comments

Submitted

Not typically a fan of visual novels but that was pretty fun! I'm not sure I get much h of the connection with the theme though.

Submitted

I seem to be playing a human that happens to be named "gun." The other characters seem to be humans named after various gun brands and types. And it feels very, very slow paced. As a visual novel, it seems to be well-implemented, but that's it.