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Nina Clash's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/e/2PACX-1vQj0xv_hNTcWAmRdOCxqyMticG96l9teL5w816C4ppYhtf_uubKND5y6WWK3oTYEB1FMCsc5aV_OrgQ/pub
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes!
Summarise your game!
It's breakout with a twist! You're a baker with amazing agility and a trusty frying pan that you can whip out- and the ball paddle!
Please explain how your game fits the theme:
"You are the weapon" made me think about that old breakout game that was on Game Boy where it was Mario piloting a ship as a weapon. I was also inspired by Antonball where the paddle is replaced by a platformer character. This is my take on that concept but with a top down gameplay.
Is there anything you'd like the judges to pay particular attention to?
I'm curious to know how the level design resonates with the players. Does it still feel like you're just playing regular breakout? Let me know!
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Comments
I love breakout games. This was a fun take on one, and I like the art style. I can definitely see Game Boy Color influence. The movement is a little sticky, but I got the hang of it after a bit.