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Payload: Apocalypse's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1Ayg-aVKuWy01JLf-JLGBCMVKh9RLbk9RljTfQZfGN74/edit?tab=t.0
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Payload: APOCALYPSE is a 2D side-scroller in which the player is a missile that strikes zombie “hives” while attempting to avoid military vehicles to gain points to upgrade the missile capability
Please explain how your game fits the theme:
1st time game makers
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Comments
This is an interesting concept! I believe it would be great for the missile to respawn automatically, making firing the next one faster. Perhaps "Takeoff" could be moved to the Spacebar as well, as F feels a bit cramped here.
Overall extremely well done!