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A jam submission

Payload: ApocalypseView game page

Submitted by BretskiBoBetski — 18 hours, 42 minutes before the deadline
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Payload: Apocalypse's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1Ayg-aVKuWy01JLf-JLGBCMVKh9RLbk9RljTfQZfGN74/edit?tab=t.0

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Payload: APOCALYPSE is a 2D side-scroller in which the player is a missile that strikes zombie “hives” while attempting to avoid military vehicles to gain points to upgrade the missile capability

Please explain how your game fits the theme:
1st time game makers

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Comments

Submitted

This is an interesting concept! I believe it would be great for the missile to respawn automatically, making firing the next one faster. Perhaps "Takeoff" could be moved to the Spacebar as well, as F feels a bit cramped here.

Overall extremely well done!