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A jam submission

1360 A.D. No ScopeView game page

A low-poly action arcade shooter about assassinating kings with a time traveling bullet.
Submitted by T. G. Dützmann, IggyFalcrest — 13 hours, 13 minutes before the deadline
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1360 A.D. No Scope's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/17ex1aYUwZulx0oXQcWbs-uewoPfGrv3avba08dddHOY/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
1360 A.D. No Scope is a low-poly action arcade shooter where you control a time-traveling bullet tasked with assassinating five kings. Players navigate through five levels filled with obstacles, innocent bystanders, and rings that present varying challenges. Precision and pathfinding skills are essential to successfully hit the target without collateral damage.
The game offers intuitive controls: aim and shoot using the mouse, and navigate the air to maneuver around obstacles. As players progress, levels introduce increasingly creative routes and solutions for eliminating the target.

Please explain how your game fits the theme:
In 1360 A.D. No Scope, the player becomes a literal weapon—a time-traveling bullet. Instead of controlling the assassin, you navigate as the projectile itself, dodging obstacles and civilians to strike your target: the king. The game fully embodies the theme by making the player the dangerous object with a single, destructive purpose.

Is there anything you'd like the judges to pay particular attention to?
Something the team is very proud of is the original soundtrack that dynamically changes when shooting. It has been specifically designed to enhance immersion.
We would like you to test out the challenges, as they put a new spin around the bullet mechanic which is the heart of the game.
The different levels are designed in a way to encourage finding new paths and exploring different ways to hit the target.

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Comments

Submitted

That was a great game, really fun well done!

Submitted(+2)

Simple and straight to the point! Implemented the game's theme to the dot and the ending was hilarious. I'm afraid to say that it is too easy, though. Maybe for future levels have the player to be in a maze or a dungeon where the pathing requires a bit more skill? Either way, I had fun for the short duration. Great job!

Submitted(+2)

Funny game, I had some issues sometimes with the UI but other than that I like it. Also, the name is 10/10, it got a laugh out of me.

Developer(+1)

Thank you for your feedback! We are glad you like our pun :D

Submitted(+2)

Great game, it's funny because I had a similar idea regarding controlling the trajectory of a bullet but we ended up going with a different idea. Loved the game and was left wanting more. Would be cool to hear the sound of the bullet as you travel through the air. Keen to see how you expand upon it. 

(+2)

It was fun to play! I like the concept and the music. The menu is a bit laggy, and I encountered a bug a few times where I flew through the red rings, and the game restarted at the second ring (Level 1)

Developer(+1)

Thank you for your feedback! We know about the laggy menu but sadly couldnt resolve it in time. Havent encountered the red rings bug yet so thank you for telling us, we are looking into it! We recommend playing the downloadable version for a lag-free and better looking experience

(+2)

Amazing game, would love to see more levels.

(+3)

Great Game!

Developer(+1)

Loved working on this game. Very proud of our achievement and the game. ggs