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Wielded: Weapon of Legend's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1actZ2s3Zc59qj7DfrRpp8BxoEwoW-vRP18iY-EPEQVw/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
An autobattler game where you play as a sentient weapon, wielded by different adventurers. Each level unfolds from your perspective as you face off against various monsters. After each victory, you choose an upgrade that enhances your weapon and modifies its name—e.g., "Fiery" + "Sword." Winning advances you to the next tier, while losing sends you back few tiers, where a new adventurer picks you up.
Press Enter to progress.
Left-click to select upgrades.
Hover over upgrades for flavour text.
Please explain how your game fits the theme:
You are literally the weapon, you must help your adventurer by dealing damage and keeping them alive. If they die, oh well, I'm sure someone else will pick you up as loot... right?
Is there anything you'd like the judges to pay particular attention to?
Please give particular attention to the artist's (ABluSkittle) work, everything has been hand drawn from scratch (including the icons and upgrades) and in such a short time. I can't stress this enough.
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Comments
I can see why you're asking for special attention to be given to the art. It really is great! My own submission is very much "developer" art 😅.
I liked the concept and the very literal interpretation of the theme! It feels like a game that could have a lot of potential for further advancement and storytelling!