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Fists of Iron: Urban Rumble's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1K_JF2kgXz2CLKK198gTnBqXvAT3ptCYdHYPBeE_bufA/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Fists of Iron: Urban Rumble is a game created for the pirate software game jam with the theme of "You are the weapon". This prototype took inspiration from the game series Punch-Out and looked to expand on it. In Fists of Iron, you are a colossal robot looking to defend the city against threats such as kaijus and monsters. You have to be careful though, as your movement, attacks, and enemy attacks can destroy buildings from the city potentially hindering your ability to upgrade and earn money. You will have to orient yourself in advantageous positions to minimize collateral damage, whilst dealing with new opponents that have different move sets and will force you to adapt.
Please explain how your game fits the theme:
We over scoped it and ran out of time. Still happy with how it has turned out so far.
Is there anything you'd like the judges to pay particular attention to?
Any feedback is welcome.
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Comments
I feel like this will be great when it's done, because I love mech and kaiju battles, and if you get the dodging and strafing and general game-feel down, it would be so fun to battle giant monsters and mechs. Right now I'm not sure that N or M does anything, but for dodging please make it other buttons, because it's really weird to switch my hand between A and D and N and M. I think also the way the punching locks your movement is pretty clunky, also I couldn't really tell what the 2nd boss was supposed to be. I made it to level 4 though and felt like I saw it all, keep going!
Interesting entry! I liked it a lot. I wasn't good at the dodging at all but it worked out in the end 😎 Also really digging the art.