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A jam submission

Nano DefenseView game page

Submitted by RandomInclinations — 1 hour, 8 minutes before the deadline
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Nano Defense's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#15.0005.000
Theme#1044.0004.000
Artistic Style#1094.0004.000
Playability#4873.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Really cool concept, would love to see it get expanded on. As it is, the game is can just be won by completely block the enemies' path and the rounds are confusing as they just seem to go on one after the other without pause.

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
Tower Defense game where the map spreads after the round is finished. Towers can be placed on any open tile. Enemies will grow stronger as the game progresses.

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
No notes, but this was our first jam and we had a great time. Thank you all for everything!

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Comments

Submitted

I love me a good TD game! Great work for your first game jam and I like the premise of the map spreading as the rounds go by.

However, I do wish that the map started in fullscreen and as it grew slowly zoomed out. The small square in the top left corner of the screen is a little hard to navigate.

What do each of the towers do? It was tough to understand which towers did what and how to strategize against enemies.

Did you have a specific reason for starting with $125? Nothing in the game was worth that $5 and the number of towers I could place couldn't reliably defeat enemies. So either more cash, weaker enemies, or more powerful towers would have been helpful.

Overall, I think you have a very solid start and with a little polishing could be a super fun TD!

Submitted

Pretty solid TD game. My only suggestion is, that the enemy route should not be blockable :) Also I really missed the sell tower option - so I can redesign the defense if I want to. It was fun to play it, good job!

Developer

Thank you so much for the feedback!  I definitely need to get a system in place to prevent you from blocking the end point, a selling option should be pretty easy to get in there now that there's not a time limit.