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Potato Takeover's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Cleverness | #423 | 3.000 | 3.000 |
Theme | #935 | 2.000 | 2.000 |
Artistic Style | #957 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Hey! Give yourself some more credit! Not bad at all! Yes there are some issues, but I think it's a really great start! Much better than some of the other submissions I've run into lol! My criticisms are along the lines of everyone else's critiques, so I won't repeat them. Thank you for the submissions, and keep creatin'! :D
Did you include your Game Design Document in your downloadable files?
yes
Tell us about your game!
its a mid game, but its kind of fun for my first experience with godot
Did you remember to include your Game Design Document?
yes
Is your game set to Public so we can see it?
yes
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Comments
I love it. I enjoyed following its development, and the spirit of inquiry and overall "starchiness" you brought to the project. You mashed together ideas, baked them into a valid concept, and at the root of it all you kept the humour that makes it so a-peel-ing.
Obviously there are a few bumps in the experience. The UI is tricky to use while also moving your spud around. I noticed sometimes the movement didn't go off, seemingly when I was clicking too close to the edge of the screen? Would've loved a "splat" animation when a tomato gets spud-gunned too!
Really well done, congrats on persevering and submitting. It makes me smile every time I play it.
yea! there was some stuff i wasn't happy with, i might update the game for fun tho...
This is a good effort and a pretty good game. Letting users retry the level without reloading will help a ton, and I enjoyed watching your process in the discord, especially the goofy lead character.
Funny game and funny concept, my record is wave 20 haha
It gets really hard after some waves, but I had fun! Just wish there was a restart button after losing, so the players don't need to restart the page ;p
good idea, should have done that lol