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A jam submission

StarfactoryView game page

Escape the deadly Rust in this fast-paced factory sim!
Submitted by kirbo, reverse111 — 5 minutes, 9 seconds before the deadline
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Starfactory's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#1094.0004.000
Cleverness#4233.0003.000
Theme#4263.0003.000
Playability#9432.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Interesting concept but not very intuitive right now, expanding the tutorial would make the experience way less confusing.

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
In the wake of tragedy, one last fragment of humanity remains; your factory. Starfactory is a factory-building survival game in which players must continuously build upward to escape the coming Rust, strategically avoiding obstacles and mining metal on the way.

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
A little bit tight for the deadline in the end, but we had a lot of fun making this! We're both huge fans of factory sims, and this has been a very inspired project for the both of us.

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Comments

Submitted(+1)

Was a really fun experience to play this, got a bit into it before the rust came and devoured my poor little ship hahaha. Definitely needs more stuff in the tutorial given how involved the mechanics are and how you can get quite lost in the systems. Now I've gotten the hang of it I'm definitely gonna give this more of a go later, but this is a fun submission, good job guys!

Submitted(+1)

Absolutely fascinating game. I love your concept to pieces. I think that your initial configuration could be made a bit kinder, at the moment it's really easy to accidentally lock yourself up by pushing your rails into your railmaker, and it took me entirely too long to figure out how to get anything to the refinery, because the only way to do it at the start is to configure your core to send it that way. Also, it's really hard to send specific quantities of items towards certain machines.

I still, however, am quite interested. It's an absolutely lovely premise and "Rust" is an actual really threatening cool thing here. Serious kudos, and good luck!

Developer

Thanks for checking out the game! I'm glad someone else loves it as much as we do. We're planning to continue working on it, because there's many fixes to be done, especially those you listed. Good luck to you as well, Antagonist Syndrome was great. I admire the idea of making a narrative game for a game jam, and it's incredible for your first game!