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A jam submission

Lumins LightView game page

A dark, atmospheric puzzle platformer where you spread light into a world of darkness
Submitted by sspike2, mariorad, lvlprank, UsSan0, w_omble — 3 hours, 13 minutes before the deadline
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Lumins Light's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#4233.0003.000
Theme#4263.0003.000
Artistic Style#4693.0003.000
Playability#9432.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Intriguing and atmospheric from the start. I enjoyed the puzzles and environment but the jump felt too unreliable and I found myself having to start the climb all over again because of a floaty jump.

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
Lumins Light is a dark, minimalist, first person puzzle platformer. Play as Lumin who is in a coma, stuck between life and death in the limbo of his own mind. Use your lantern to spread light throughout this dark world in order to uncover its mysteries and escape it.

Controls:
WASD: Move
Space: Jump
Shift: Sprint
Left Click: Shoot

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
Known Issues:

1) Switching to windowed mode causes the game to crash

2 ) If you go into the first portal too quickly or hold the movement keys after you enter, the character falls endlessly below the map.
To fix this, restart the game, enter the first portal slowly and let go of the movement keys as soon as you enter it until the cutscene plays out.

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Comments

Submitted

Tried the game out it had a neat atmosphere. Really unsettling.  The gameplay didn't inspire me to try more. After getting through the first portal I fell through the world and was stuck in a loop.

Developer

Hey, thanks for playing!
Regarding the bug, we mentioned it in the game description with a workaround solution in the submitted build. We also figured out a permanent fix, but we're going to wait for the judging period to end before pushing the latest version as to not void the submission.