We're continuing development of Mushroom Moonrise. We have already created the steam store for wishlists.
https://store.steampowered.com/app/2809700/Mushroom_Moonrise/
https://discord.gg/2wygBCcx
https://phaneronic.itch.io/mushroom-moonrise
We're continuing development of Mushroom Moonrise. We have already created the steam store for wishlists.
https://store.steampowered.com/app/2809700/Mushroom_Moonrise/
https://discord.gg/2wygBCcx
https://phaneronic.itch.io/mushroom-moonrise
I gave your game a play. I managed to figure out to start a game by smashing all of the buttons listed in the options page. Once in the game I managed to complete the loop for growing stuff. Unfortunately I don't see where the Spreading theme is represented. It is a good effort in the short amount of time provided.
Tried out your submission. The gameplay is pretty tight for what is here. Hit detection seem to catch me when I believed I was safe. I like the concept of maintaining a high heat while not going to hot. Good work. Caught myself burning away time ;) Unfortunately I don't see the spreading theme on display.
The controls were solid. I noticed the sounds were likely made in house which is a plus. I struggled with finding a visual or UI cue indicating I was hacking or able to hack a terminal. It did keep me playing for nearly 20 minutes. Visual feed back on the weapon would be helpful as well. I couldn't tell if was firing anything until I hit an enemy.
My team managed to put together a complete strategy game. With Single player mode and local Versus. It features 11 different mushroom game pieces. Each with a special move. The goal is to try and spread across the game board.
All art assets were hand drawn with water colors. The font is hand drawn as well.
The sound were all recorded in house and modified with audacity.
Music was produced in house using LMMS and lofi Loops.
https://phaneronic.itch.io/mushroom-moonrise
My team managed to put together a complete strategy game. With Single player mode and local Versus. It features 11 different mushroom game pieces. Each with a special move. The goal is to try and spread across the game board.
All art assets were hand drawn with water colors. The font is hand drawn as well.
The sound were all recorded in house and modified with audacity.
Music was produced in house using LMMS and lofi Loops.
https://phaneronic.itch.io/mushroom-moonrise