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ProtoPathogen's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #876 | 2.000 | 2.000 |
Theme | #935 | 2.000 | 2.000 |
Playability | #1177 | 1.000 | 1.000 |
Artistic Style | #1189 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Thanks for submitting your game! The mechanics don't work yet but you've got a foundation here and I hope you'll keep working on it and make it the game you had in mind! Good job and keep making games!
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
ProtoPathogen is a puzzle platformer that has the player navigate obstacles by solving small and quick-paced puzzles as they run from the growing and spreading threat of the ProtoPathogen.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
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Comments
Hey, great job getting your game in for the jam! Unfortunately, I don't really understand the mechanics. The player can't really be pushed off the level, the platforms kind of just go through you. I can jump onto the platforms, but I don't really get an incentive to. There's no score or real obstacle that I can see. Then it seems at the very end, there's no more floor or platforms and you just fall endlessly without resetting. Overall , it's a good start to a prototype, and I can tell you put a lot of effort in. I would focus on giving the player a reason to engage with the puzzles/platforms, and reward them for doing so. Also some quality of life things like a start menu and basic instructions go a long way. Good luck!
Thank you for the good words and the great feedback! Regarding the mechanics, the game is actually "half-baked", we weren't able to complete the core mechanic in time, the main idea was that you climb onto the first platform and get a prism and then place it onto the the "correct place" ie the holder on the next stand to unlock the portal that will then finish the first level, but we were not able to get it to work in time for the jam so its hard to get that across right now