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A jam submission

Striding ShadowsView game page

Swim through shadows and attack when they least expect it!
Submitted by DevPoodle — 21 hours, 57 minutes before the deadline
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Striding Shadows's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#2054.6674.667
Theme#2264.3334.333
Cleverness#2824.0004.000
Artistic Style#3214.6674.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The art style and music are great. The shadow mechanics are smooth when transitioning, but sometimes it felt like I got a bigger speed boost than usuall going from shadow to light, which was frustrating as it caused me to jump into enemies. The settings are a very nice addition, and being able to change the keybinds was a big plus. I changed jump to the spacebar as this was more natural for me. However the "reset control to default" did not work. It would be beneficial to have a clickable settings menu since pressing ESC moves you out of fullscreen mode when playing. I really like the different worlds. There is a scoreboard in the menu, but it might be a good addition to see the time and deaths ingame.
  • Great interchange between the light/shadow character transformations. Felt very smooth! Personal preference, spacebar as a jump option would be nice, but minor nitpick really.
  • Loved playing the game. The mechanics and all that are amazing. Good art. Decent music. I just wished that the theme came through more on the alchemy side. You had shadows down super well.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
While you're in the light, it plays like a regular platformer. Enemies can see and hurt you. But, whenever you're in a shadow, you can move around freely. Enemies will die on contact, and they won't be able to see where you are.

About halfway through, you unlock shadow potions, allowing you to create little temporary pockets of shadow wherever you'd like.

Extra Notes
I'd recommend reading fully through the game's description before playing for the smoothest experience. It should be mostly fine either way though.

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Comments

Submitted

Love the game! Smooth movement and transitions~

Submitted

I really liked this game! Very interesting mechanic and fun to play. I liked the platforming a lot, and it was cool to see it turn into a sort of top-down but still platformer game in the shadows.

I really liked the art and the music too. Very good and fitting!

I think my only feedback would be it was hard to tell where some of the shadow areas began and ended. Other than that, it was very fun! Great job!! :D

Submitted(+1)

super cool implementation of the light mechanic and the platforming was clean too.  nice!

Submitted

I love the idea and implementation, Shadow Strike!

this pretty sweet, good job!