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Shadow's Feast's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Very cute, really enjoyed playing. Some trees or bushes could make the world feel a little more alive and added dodging points. Other then that it's awesome. Look forward to seeing more designs and progression of the game!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
... I WILL
Is your game set to Public so we can see it?
Will be
Tell us about your game!
Survivor rouge lite with weak stats but powerful potions.
Extra Notes
Solo dev that only got back into game programming a week before the jam. Wasn't going to join until a mate pestered me to. Thank you to him and to everyone at Pirate Software.
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Comments
Hey I love this game!!
The brewing for stats is a fun concept, and I can see having more fun with this polished.
It's a solid game mechanic, the character is very cute, and ingredients look good too.
I wish the enemies spawned more or have potion last longer, and scaled more generously.
Good game!
Thank you :D original plan was to hand craft the world and spawn points so that it was more of a puzzle than random generation but running short on time the random generation was much quicker to implement. Next jam Ill try having a playable build in the first week so 2nd week can be focused on making it feel right.