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Cyluka

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A member registered Mar 15, 2022 · View creator page →

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Ah, you can just walk past the fireplaces and hide in the gap between them. I was trying everything I could with the box.

Thank you :D original plan was to hand craft the world and spawn points so that it was more of a puzzle than random generation but running short on time the random generation was much quicker to implement. Next jam Ill try having a playable build in the first week so 2nd week can be focused on making it feel right.

Hi, Godot needs shared array buffer enabled for web games. 

You will find the settings in your projects > edit > Embed options > Frame options > SharedArrayBuffer support checkbox. 

Cute game and bless you!

(1 edit)

"Attention: If you are on the randomizer page for the game jam, Godot projects seem to have issues with playing from there. If it says it has a sharedBufferArray issue please go to the itch page directly. For the author I recommend putting a notice of this in the description." - Phlip

(1 edit)

"Attention: If you are on the randomizer page for the game jam, Godot projects seem to have issues with playing from there. If it says it has a sharedBufferArray issue please go to the itch page directly. For the author I recommend putting a notice of this in the description." - Phlip

"ALSO: Accidentally made the end of the third level unbeatable in the latest build whoops" Is this the level with a moveable box and two fireplaces with a spider corpse in the corner? or am I just being a muppet?