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Shadow Alchemist: Alchemy in the Shadows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Couldn't find the second potion to do my first brew, character moved so slowly and the map was so big. I found it was rather tedious just searching empty halls.
Did you include your Game Design Document as a Google Drive link?
Yes - Google Docs link in description
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Movement with WASD, interaction with Spacebar.
Explore the labyrinth to find potions to use in your cauldron. Find as many as your inventory specifies.
Complete the brewing before the shadow monster gets you.
Light keeps the monster away and can be increased by brewing in the cauldron, however this steadily decreases in strength. The monster steadily picks up speed as the game goes on, making it easier for it to hunt you down.
Extra Notes
Was an enjoyable project! Hope to be back for the next jam!
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Comments
Thank you both very much! We all enjoyed being a part of the jam and hope to come back and improve for the next one!
Good game. After trying a few times at this game, I didn't get very far, but then again I am not very good at mazes. I love the unsettling atmosphere. The walking and collision mechanics are smooth. Picking up items seems to work well enough inasmuch as they go into my inventory when I pick them up. I wasn't able to get enough ingredients to brew anything yet, but if I keep playing this, maybe I will get good enough to experience that aspect of the game. Well done.
Lovely animation and the slow movement made me feel like a mighty old wizard! Well done