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A jam submission

The NoviceView game page

Alchemy-Shadow Puzzle GameJam PirateSoftware
Submitted by DevPie (@DevPieGames) — 21 hours, 37 minutes before the deadline
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The Novice's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#7553.0003.000
Playability#8043.0003.000
Artistic Style#9703.0003.000
Theme#13302.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • "Ouch, don't touch me" made me laugh out loud. The art and sounds fit the game very well and weren't overpowering. The alchemy part felt a little light, but staving off shadows with candles was a good mechanic.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
The game is a puzzle solver point-clicker, the player is an apprentice in the art of Alchemy that has to start his journey in search of true knowledge inside The Alchemy Tower.
Guided by his Master, the player have to follow his lessons and solve puzzle to progress.
The player will be immersed in darkness with the sole light of candles he can finds around the tower, you can cast a new light using "SPACE" if you have a candle in your possession.
If your candles turn off and you haven't found any new candles to lit up, you lose.
Some object are interactable, just be curious and click a lot... some quest item can be rotated by pressing "R".
As in many games "ESC" is for pause.
"LEFT SHIFT" to skip dialogue lines (may contain hints on what to do).
Light colors can be set in the Option menu in game, be aware !

Extra Notes
This is my first GameJam, and my second overall game, I joined as Solo Dev to see what I can do, I learned a lot during this and had a lot of fun, enjoy !

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Comments

Viewing comments 1 to 1 of 21 · Previous page · First page
Submitted(+1)

Super atmospheric! I wasn't very good at it though. I didn't have much time so I could only play till the first section. Based on what I played though really nice you had a skip to get to the action faster. I understand the candle is to keep things intense. But for a puzzle game, I felt like i couldn't use my brain from the panic. Great job though! Hope to see more of this in the future!

Developer

Thank you for playing and for the feedback ! 

After many feedback I will give candles a longer timer to not give panic to people ahah.

Viewing comments 1 to 1 of 21 · Previous page · First page